Depth Camera Based Fluid Reconstruction and its Solid-fluid Interaction

Proceedings of the 32nd International Conference on Computer Animation and Social Agents(2019)

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摘要
Fluid animation has great value in study and application in many fields, such as video special effects, virtual reality and so on. However, due to the complexity and irregularity of fluid's motion, the existing simulation methods cannot make a good tradeoff between computational efficiency and realism. In this paper, a method of fluid animation synthesis based on depth camera is proposed. The RGB-D (red, green, blue-depth) data, captured by a RealSense camera, are used to reconstruct the fluid surface. By analysis the relation between color intensity and height field gradient of water surface, we use the RGB image as guidance to denoise the depth image, then possion reconstruction is employed to repair the incomplete data of depth image and fuse detail feature from the RGB to the reconstruction fluid surface. In addition, we propose a real-time method to simulate the interaction between solid and fluid, which is implemented on the wave particle system that fitted to the reconstruction fluid surface. Experiments show that the presented method can reconstruct fluid effectively and generate fluid animation of solid-fluid interaction plausibly.
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关键词
data-driven, depth camera, fluid reconstruction, fluid-solid interaction, particles
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