Detecting Influencers In Very Large Social Networks Of Games

PROCEEDINGS OF THE 21ST INTERNATIONAL CONFERENCE ON ENTERPRISE INFORMATION SYSTEMS (ICEIS), VOL 1(2019)

引用 1|浏览4
暂无评分
摘要
Online games have become a popular form of entertainment, reaching millions of players. Among these players are the game influencers, that is, players with high influence in creating new trends by publishing online content (e.g., videos, blogs, forums). Other players follow the influencers to appreciate their game contents. In this sense, game companies invest in influencers to perform marketing for their products. However, how to identify the game influencers among millions of players of an online game? This paper proposes a framework to extract temporal aspects of the players' actions, and then detect the game influencers by performing a classification analysis. Experiments with the well-known Super Mario Maker game, from Nintendo Inc., Kyoto, Japan, show that our approach is able to detect game influencers of different nations with high accuracy.
更多
查看译文
关键词
Data Mining, Social Networks of Games, Player Modeling, Classification, Feature Extraction, Data Streams
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要