Healthy Lies - The Effects of Misrepresenting Player Health Data on Experience, Behavior, and Performance
CHI, pp. 3192019.
data misrepresentation deception game design health bars player experience
Game designers use a variety of techniques that mislead players with the goal of inducing play experience. For example, designers may manipulate data displays of player health-showing they have less health than they actually do-to induce tension. While commonly used, players make decisions based on in-game data displays, raising the quest...More
Full Text (Upload PDF)
PPT (Upload PPT)