MPTC: video rendering for virtual screens using compressed textures
I3D, 2017.
EI
Abstract:
We present a new method, Motion Picture Texture Compression (MPTC), to compress a series of video frames into a compressed video-texture format, such that the decoded output can be rendered using commodity texture mapping hardware. Our approach reduces the file size of compressed textures by exploiting redundancies in both the temporal an...More
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