Building Reputation in a War of Attrition Game: Hawkish or Dovish Stance?

B E JOURNAL OF THEORETICAL ECONOMICS(2016)

引用 0|浏览0
暂无评分
摘要
This paper examines a two-player war of attrition game in continuoustime, where (1) fighting (i.e., escalating the conflict) is costless for a player unless he quits, (2) at any point in time, each player can attack to his opponent and finalize the game with a costly war, (3) there is two-sided uncertainty regarding the players' resolve, and (4) each player can choose his tone/stance (either hawkish or dovish) at the beginning of the game, which affects his quitting cost. The results imply that choosing hawkish (dovish) regime is optimal if and only if the benefit-cost ratio of the dispute is sufficiently high (low). If hawkish tone is going to give a player upper hand in a dispute, then choosing a more aggressive tone does not increase his payoff. However, choosing a more dovish tone increases a player's payoff whenever dovish regime is optimal.
更多
查看译文
关键词
war of attrition game,continuous time games,reputation,dispute resolution
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要