Children and Minecraft: A survey of children's digital play.
NEW MEDIA & SOCIETY(2018)
摘要
Digital games such as Minecraft currently hold a position of significance in the media diets of many children. However, little is known explicitly about just who plays, with whom and how. This article presents the quantitative results of a survey of 753 parents of children aged 3-12years about their child's engagement with Minecraft. Our results establish Minecraft as the dominant digital game title played by this age group, particularly on tablet devices. We provide evidence of a marked early gendering of children's Minecraft play and engagement with meta-game material. This research gives particular impetus to efforts aimed at ensuring gender equity in digital game-related cultural spaces inhabited by children. It also highlights the importance of collecting game-specific descriptive information, rather than limiting studies to aggregate measures of screen time'.
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关键词
Children,digital games,digital play,gender,Minecraft,survey,tablet devices
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