Gamification and educational computer games in open source learning management systems as a part of assessment

2018 17th International Conference on Information Technology Based Higher Education and Training (ITHET)(2018)

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摘要
The aims of the present study are to outline framework for identification of gamification features in open source e-learning environments and discuss a case study for gamification implementation in assessment activities, peer assessment and self-assessment in Moodle e- learning environment.
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关键词
assessment,peer assessment,self-assessment,gamification,educational computer games
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