Gamification and educational computer games in open source learning management systems as a part of assessment
2018 17th International Conference on Information Technology Based Higher Education and Training (ITHET)(2018)
摘要
The aims of the present study are to outline framework for identification of gamification features in open source e-learning environments and discuss a case study for gamification implementation in assessment activities, peer assessment and self-assessment in Moodle e- learning environment.
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关键词
assessment,peer assessment,self-assessment,gamification,educational computer games
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