An Augmented Reality Game using Face Recognition Technology.

Conference on Designing Interactive Systems (Companion Volume)(2017)

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摘要
In this paper, we explore the coupling of mobile facial recognition technology with the exploitation of non-players as a powerful mechanic in locative augmented reality games. A prototype game is presented which asks players to \"capture\" the likeness of members of the public. Driven by free-to-play models, and inspired by the phenomenal success of Pokémon GO, we have created an experience where players hunt for and \"capture\" real creatures in a real world.
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关键词
Game design, augmented reality, urban exploration, vagrancy, facial recognition, homelessness
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