An Augmented Reality Game using Face Recognition Technology.
Conference on Designing Interactive Systems (Companion Volume)(2017)
摘要
In this paper, we explore the coupling of mobile facial recognition technology with the exploitation of non-players as a powerful mechanic in locative augmented reality games. A prototype game is presented which asks players to \"capture\" the likeness of members of the public. Driven by free-to-play models, and inspired by the phenomenal success of Pokémon GO, we have created an experience where players hunt for and \"capture\" real creatures in a real world.
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关键词
Game design, augmented reality, urban exploration, vagrancy, facial recognition, homelessness
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