Phantasm: Using Player Communication as Key Source of Gameplay.

CHI Extended Abstracts(2017)

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摘要
Many cooperative games share a common drawback: they are not entirely cooperative. These games usually highlight some form of personal gain, diminishing potential for positive interactivity. Phantasm is a game where players' skills are measured by how well they can communicate together. Players take on the roles of either special agent or master hacker. The goal is to get the agent to an exit. However, there are many enemies and obstacles that only the hacker can see, through various security cameras and filters. The agent, however, can hear sounds emitting from the walls and other objects. Both players must keep a constant flow of communication in aiding the agent of what routes to take, what and how to interact with the environments, and where, precisely, to shoot at invisible threats. This game will help bring players closer, as they will need to understand each others way of thinking in a tense and suspenseful gaming environment.
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