Adaptive user modelling in car racing games using behavioural and physiological data

Theodosis Georgiou
Theodosis Georgiou

User Model. User-Adapt. Interact., Volume 27, Issue 2, 2017, Pages 267-311.

Cited by: 10|Views45
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Abstract:

Personalised content adaptation has great potential to increase user engagement in video games. Procedural generation of user-tailored content increases the self-motivation of players as they immerse themselves in the virtual world. An adaptive user model is needed to capture the skills of the player and enable automatic game content alte...More

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