Reasoning about Strategies: on the Satisfiability Problem.

LOGICAL METHODS IN COMPUTER SCIENCE(2017)

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摘要
Strategy Logic (SL, for short) has been introduced by Mogavero, Murano, and Vardi as a useful formalism for reasoning explicitly about strategies, as first-order objects, in multi-agent concurrent games. This logic turns out to be very powerful, subsuming all major previously studied modal logics for strategic reasoning, including ATL, ATL(star), and the like. Unfortunately, due to its high expressiveness, SL has a non-elementarily decidable model-checking problem and the satisfiability question is undecidable, specifically Sigma(1)(1)-HARD. In order to obtain a decidable sublogic, we introduce and study here One-Goal Strategy Logic (SL[1G], for short). This is a syntactic fragment of SL, strictly subsuming ATL(star), which encompasses formulas in prenex normal form having a single temporal goal at a time, for every strategy quantification of agents. We prove that, unlike SL, SL[1G] has the bounded tree-model property and its satisfiability problem is decidable in 2ExPTimE, thus not harder than the one for ATL(star).
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关键词
Strategy Logic,Multi-Agent Games,Strategic Reasonings,Alternating-Time Temporal Logic,Bounded Tree-Model Property,Satisfiability problem
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