User guided generation of corroded objects.

Proceedings of the Tenth Indian Conference on Computer Vision, Graphics and Image Processing(2016)

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摘要
Rendering of corrosion often requires pain-staking modeling and texturing. On the other hand, there exist techniques for stochastic modeling of corrosion, which can automatically perform simulation and rendering under control of some user-specified parameters. Unfortunately, these parameters are non-intuitive and have a global impact. It is hard to determine the values of these parameters to obtain a desired look. For example, in real life corrosion gets influenced by both internal object-specific geometric factors, like sharp corners and curvatures, and external interventions like scratches, blemishes etc. Further, a graphics designer may want to selectively corrode areas to obtain a particular scene. We present a technique for user guided spread of corrosion. Our framework encapsulates both structural and aesthetic factors. Given the material properties and the surrounding environmental conditions of an object, we employ a physio-chemically based stochastic model to deduce the decay of different points on that object. Our system equips the user with a platform where the imperfections can be provided by either manual or systematic interference on a rendering of the three dimensional object. We demonstrate several user guided characteristic simulations encompassing varied influences including material, object characteristics and environment conditions. Our results are visually validated to understand the impact of imperfections with elapsed time.
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关键词
Corrosion,Simulation,Rendering,User guided,Curvatures
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