The effect of operating a virtual doppleganger in a 3D simulation

    Evan Szablowski
    Evan Szablowski
    Tiffany Huang
    Tiffany Huang

    MIG, pp. 167-174, 2016.

    Cited by: 9|Bibtex|Views23|Links
    EI

    Abstract:

    Recent advances in scanning technology have enabled the widespread capture of 3D character models based on human subjects. Intuition suggests that, with these new capabilities to create avatars that look like their users, every player should have his or her own avatar to play video games or simulations. We explicitly test the impact of ha...More

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