Real-time simulation of solids with large viscoplastic deformation.

SIGGRAPH '16: Special Interest Group on Computer Graphics and Interactive Techniques Conference Anaheim California July, 2016(2016)

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摘要
This is the first demonstration of real-time solid simulation that can handle large plastic deformation. The new algorithm is implemented in NVIDIA Gameworks. The demo includes cutting, manipulating, and even blowing up dough of various shapes with several virtual tools controlled with a hand-tracking device.
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