A modified wheatstone-style head-mounted display prototype for narrow field-of-view video see-through augmented reality.

SIGGRAPH '16: Special Interest Group on Computer Graphics and Interactive Techniques Conference Anaheim California July, 2016(2016)

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摘要
Users always got bad experiences while using the general virtual reality head-mounted displays (HMDs) because of the low pixel density through optical lenses. For this reason, the narrow field-of-view (FoV) and high pixel density are the main goals we are going to pursue in the near-field video see-through augmented reality (AR) applications with sophisticated operations, such as the biological observation with AR microscope (e.g. Scope+ [Huang et al. 2015]), the AR surgery simulation, and telescope applications. Therefore with high resolution to see tiny objects clearly is the most important concern in this paper.
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