Points-based user interface for character posing

Periodicals(2016)

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摘要
AbstractWe present a points-based user interface for character posing. In our method, users insert a number of three-dimensional 3D points in a virtual environment. The system performs a linear search of a motion capture database for the best matched pose and then places the pose immediately in the virtual environment to be overlapped with the input points. For a fast and precise distance computation between the input points and the example poses from the database, we developed a closed-form solution of the 3D points registration problem. To demonstrate the easiness and usability of our approach, we built a motion database including various kinds of human motion and conducted a user study of character posing tasks with non-expert users. Copyright © 2016 John Wiley & Sons, Ltd.
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关键词
user interface,character animation,motion capture data,posing
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