"It Was More Than Just the Game, It Was the Community": Social Affordances in Online Games

HICSS, pp. 3781-3790, 2016.

Cited by: 1|Bibtex|Views15|Links
EI

Abstract:

We analyze social affordances from World of Warcraft (WoW), a massively multiplayer online role-playing game (MMO). These affordances contributed to community development and social experiences. To reduce the time needed to play and make gameplay easier, expansions to the game removed or altered many affordances. The changes were appealin...More

Code:

Data:

Your rating :
0

 

Tags
Comments