Non-functional requirements that influence gaming experience: a survey on gamers satisfaction factors.

AcademicMindTrek '14: Proceedings of the 18th International Academic MindTrek Conference: Media Business, Management, Content & Services(2014)

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摘要
Requirements engineering is an extremely crucial phase in the software development lifecycle, because mishaps in this stage are usually expensive to fix in later development phases. In the domain of computer games, requirements engineering is a heavily studied research field (39.3% of published papers are dealing with requirements [1]), since it is considered substantially different from traditional software requirements engineering (see [1] and [14]). The main point of differentiation is that almost all computer games share a common key-driver as requirement, i.e. user satisfaction. In this paper, we investigate the most important user satisfaction factors from computer games, though a survey on regular gamers. The results of the study suggest that, user satisfaction factors are not uniform across different types of games (game genres), but are heavily dependent on them. Therefore, this study underlines the most important non-functional requirements that developers and researchers should focus on, while dealing with game engineering.
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