Automatically Designing An Image Processing Pipeline For A Five-Band Camera Prototype Using The Local, Linear, Learned (L-3) Method

DIGITAL PHOTOGRAPHY XI(2015)

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摘要
The development of an image processing pipeline for each new camera design can be time-consuming. To speed camera development, we developed a method named L-3 (Local, Linear, Learned) that automatically creates an image processing pipeline for any design. In this paper, we describe how we used the L-3 method to design and implement an image processing pipeline for a prototype camera with five color channels. The process includes calibrating and simulating the prototype, learning local linear transforms and accelerating the pipeline using graphics processing units (GPUs).
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关键词
local linear learned (L-3),image processing pipeline,camera calibration and simulation,parallel computing,graphics processing units
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