Integrated multimodal interaction using normal mapsEI

    Auston Sterling
    Auston Sterling
    Cited by: 3|Bibtex|15|

    Graphics Interface, pp. 33-40, 2015.

    Abstract:

    In this paper, we explore texture mapping as a unified representation for enabling realistic multimodal interaction with finely-detailed surfaces. We first present a novel approach to modifying collision handling between textured rigid-body objects; we then show how normal maps can be adopted as a unified representation to synthesize comp...More
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