EXTRACTING SEMANTICALLY ANNOTATED 3D BUILDING MODELS WITH TEXTURES FROM OBLIQUE AERIAL IMAGERY

International Archives of the Photogrammetry Remote Sensing and Spatial Information Sciences(2015)

引用 13|浏览0
暂无评分
摘要
This paper proposes a method for the reconstruction of city buildings with automatically derived textures that can be directly used for facade element classification. Oblique and nadir aerial imagery recorded by a multi-head camera system is transformed into dense 3D point clouds and evaluated statistically in order to extract the hull of the structures. For the resulting wall, roof and ground surfaces high-resolution polygonal texture patches are calculated and compactly arranged in a texture atlas without resampling. The facade textures subsequently get analyzed by a commercial software package to detect possible windows whose contours are projected into the original oriented source images and sparsely ray-casted to obtain their 3D world coordinates. With the windows being reintegrated into the previously extracted hull the final building models are stored as semantically annotated CityGML "LOD-2.5" objects.
更多
查看译文
关键词
Aerial,Camera,City,Extraction,Virtual Reality,Point Cloud,Texture
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要