Mesh boundary removal and fast shading effect update for mesh-based computer-generated-hologram

Digital Holography & 3-D Imaging Meeting (2015), paper DM4A.2(2015)

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摘要
We propose a mesh-based computer-generated-hologram synthesis technique that removes dark artifacts on the boundary between the meshes and enables fast update of the shading effect for realistic representation of the 3D objects. The proposed method adjusts the mesh vertex positions and pre-calculates the Fourier components of the shading model.
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关键词
image processing,holography
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