Designing history learning games for museums: an alternative approach for visitors' engagement

VRIC(2014)

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摘要
In this paper we describe the work carried out in the PLAYHIST experiment in which we propose the use of gaming technologies to convert an interactive virtual reality film into a multiuser game with real 3D avatars to improve visitors' engagement when visiting a cultural center and museum about Hellenic history.
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关键词
design,experimentation,engagement,human factors,game based learning,knowledge acquisition,museums,avatars
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