A case study of intended versus actual experience of adaptivity in a tangible storytelling system

User Model. User-Adapt. Interact., pp. 175-217, 2014.

Cited by: 12|Views57
EI

Abstract:

This article presents a case study of an adaptive, tangible storytelling system called \"The Reading Glove\". The research addresses a gap in the field of adaptivity for ubiquitous systems by taking a critical look at the notion of \"adaptivity\" and how users experience it. The Reading Glove is an interactive storytelling system featurin...More

Code:

Data:

Your rating :
0

 

Tags
Comments