Real-time ocean water animation in cartoon style

ADVANCED MATERIALS AND COMPUTER SCIENCE, PTS 1-3(2011)

引用 0|浏览4
暂无评分
摘要
This paper presents a model for automatically generating 3D cartoon ocean water animations in real-time. The dynamic ocean water surface model is modeled by a spectral method. The cartoon rendering process is implemented by multipass on GPU: First, we code normal of ocean model and generate normal map. Next, we extract discontinuities from normal map and smooth it into edge map. Finally we combine the edge map with cartoon shading based on a projective texture mapping. Some experimental results demonstrate the prettiness and efficiency of the presented model.
更多
查看译文
关键词
Non-photorealistic Rendering,Real-time,GPU,Cartoon Animation,Computer Animation
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要