Exploring the use of physiology in adaptive game design
2011 International Conference on Consumer Electronics, Communications and Networks, CECNet 2011 - Proceedings, pp. 1280-1283, 2011.
adaptive game designphysiological measureplayer stressgalvanic skin responsegamesMore(6+)
This paper explores the use of human physiology in adaptive game mechanics. The study shows evidence that galvanic skin response (GSR) can react to stress changes caused by game difficulties and that GSR positively and significantly correlates with negative game events (frustration events) rather than positive events (success events); mor...More
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