Interweaving mobile games with everyday life

CHI, pp. 417-426, 2006.

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Keywords:
different waypotential design extensioneveryday lifearea gameseamful designMore(8+)

Abstract:

We introduce a location--based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies-the coverage and security characteristics of WiFi-are exposed as a core element of gameplay. Feeding Yoshi is also a long--term, wide--area game, being played over a week between ...More

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