Scaling virtual worlds: Simulation requirements and challenges

Winter Simulation Conference(2010)

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摘要
Virtual worlds use simulation to create a fully-immersive 3D space in which users interact and collaborate in real time. It is still a great challenge to scale virtual worlds to provide rich user experiences, high level of realism, and innovative usages. There are three unique simulation requirements in scaling virtual worlds: (1) large-scale, real time and perpetual simulations with distributed interaction, (2) simultaneous visualization for many endpoints with unique perspectives, and (3) multiple simulation engines with different operation characteristics. In this paper, we review the challenges in meeting these requirements, present the scalability barriers we observed in current virtual worlds, and discuss potential virtual world architecture and solutions to address the challenges and overcome the barriers.
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关键词
virtual world,great challenge,multiple simulation engine,distributed interaction,virtual reality,different operation characteristic,virtual world scaling,simulation requirement,potential virtual world architecture,perpetual simulation,data visualisation,user interaction,scalability barrier,simultaneous visualization,real time,current virtual world,unique perspective,distributed processing,fully immersive 3d space,unique simulation requirement,user experience,scalability,data visualization,physics,virtual worlds,servers,real time systems
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