Level of Detail based AI Adaptation for Agents in Video GamesMarkGhulam Mahdi[0]Yannick Francillette[0]Abdelkader Gouaich[0]Fabien Michel[0]Nadia Hocine[0]ICAART (2), pp. 182-194, 2013.Cited by: 2|Bibtex|Views23|EI Keywords: adaptationagentsframe rateorganizationlevel of detailCode: Data: Full Text (Upload PDF)PPT (Upload PPT)SimilarReferenceUpload PPTYour rating :0 TagsCommentsSubmit