Improving progressive view-dependent isosurface propagation

Computers & Graphics(2002)

引用 17|浏览33
暂无评分
摘要
Recently, we proposed a new isosurface extraction algorithm that extracts portions of the isosurface in a view-dependent manner by ray casting and propagation. The algorithm casts rays through a volume to find visible active cells as seeds and then propagates their polygonal isosurface into the neighboring cells. Small pieces of the isosurface are generated by distance-limited propagation and joined together to form the final surface. This paper presents our evaluation of several design choices of the algorithm. We have implemented these design choices and showed that by making right design decisions, we can substantially reduce the time to obtain most (such as 99.9%) of the isosurface.
更多
查看译文
关键词
Data visualization,Isosurface extraction,View dependent,Level of detail,Ray casting
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要