The Simulation of Traction and Braking Performance for High-Speed Railway Virtual Reality System

CICN '13 Proceedings of the 2013 5th International Conference on Computational Intelligence and Communication Networks(2013)

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摘要
A high-speed railway virtual reality system can vividly show the train running process, traction and braking control performance using 3D computer graphics technology. As a major part of virtual reality system, the traction and braking performance have great significance to the effect of the rain running. This paper researches the basic theory of train traction and braking calculation, which can be used to simulate the train running in the virtual reality system. It also introduces the realization process of the virtual simulation based on Direct3D.
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braking performance,major part,high-speed railway virtual reality,realization process,virtual reality system,high-speed railway,computer graphics technology,basic theory,control performance,virtual simulation,train traction,great significance,computer graphics,vehicle dynamics,braking,traction,simulation,virtual reality
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