Area Light Sources for Real-Time Graphics

msra(1996)

引用 25|浏览15
暂无评分
摘要
In an effort to extend the sorts of lighting models used in real-time computer graphics, this paper presents several area lightsource models, including Lambertian and Phong illumination from constant and cosine-falloff hemispherical light sources,constant subhemispherical light sources, and constant polygonal light sources. The subhemispherical lighting model can alsobe used to represent illumination from finite-distance spherical light sources. The models are not unduly more expensive than...
更多
查看译文
关键词
real time,real time computing
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要