The misbehavior of animated object.

TEI(2014)

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摘要
ABSTRACTHow to create & animate an object of simple, abstract form which movement would confer a behavior? How to give the impression that such an object have a personality allowing to be proactive, with self-motivated behavior, not directly responding to our expectations, or even challenging them through the demonstration of mis-behavior? To address these questions, we propose a studio allowing to design and rapid-prototype such object from an easily accessible toolbox (hardware and software) for the studio's audience to experiment with. This toolbox will have been developed beforehand through the collaboration of MIT Tangible Media Group and the Ensadlab composed of researchers in art, design, technology (HCI and tangible media) for this specific studio experiment.
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