Real-time image-based animation using morphing with human skeletal tracking.

SUI(2013)

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摘要
ABSTRACTWe propose a real-time image-based animation technique for virtual fitting applications. Our method uses key image finding from a database which uses skeletal data as a search key, and then create in-between images by using image morphing. Comparing to conventional method using 3DCG rendering, our method achieves higher frame rate and realistic textile representation. Unlike [1], data size and search time are reduced with database optimization.
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