Why Enterprises Can'T Innovate: Helping Companies Learn Design Thinking

DESIGN, USER EXPERIENCE, AND USABILITY: THEORY, METHODS, TOOLS AND PRACTICE, PT 1(2011)

引用 4|浏览1
暂无评分
摘要
This paper describes the challenges of introducing design and innovation best practices into large companies focusing on enterprise software products. It proposes a theory for why existing companies tend to focus primarily on technical development factors while largely ignoring ease-of-use of the resulting solutions, and yet have been commercially successful to date. It also proposes that the market circumstances that have enabled this situation are likely to change as the market continues to mature. It then suggests methods for existing vendors to adapt to those changes and outlines the risks of not doing
更多
查看译文
关键词
Design,innovation,user experience (UX),user interfaces,enterprise software
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要