A Framework for Game Engine Based Visualisations

Image and Vision Computing New Zealand(2005)

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摘要
Game engines are the core software component of video games and typically handle tasks such as rendering, game AI and collision detection between game objects. Due to the popularity of computer games, a huge amount of research has been devoted towards the development of game engines. In this paper we analyse the suitability of game engines for visualisation research. We present a software architecture and a visualisation framework which facilitates this task and we evaluate the suitability of a number of popular engines. We conclude with a summary of our experiences from several case studies.
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关键词
game engines,collaborative interfaces,visualisation,human-computer interfaces
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