Deformation embedding for point-based elastoplastic simulation

ACM Trans. Graph.(2014)

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摘要
We present a straightforward, easy-to-implement, point-based approach for animating elastoplastic materials. The core idea of our approach is the introduction of embedded space—the least-squares best fit of the material's rest state into three dimensions. Nearest-neighbor queries in the embedded space efficiently update particle neighborhoods to account for plastic flow. These queries are simpler and more efficient than remeshing strategies employed in mesh-based finite element methods. We also introduce a new estimate for the volume of a particle, allowing particle masses to vary spatially and temporally with fixed density. Our approach can handle simultaneous extreme elastic and plastic deformations. We demonstrate our approach on a variety of examples that exhibit a wide range of material behaviors.
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关键词
embedded space,material behavior,core idea,particle masse,plastic flow,plastic deformation,elastoplastic material,particle neighborhood,point-based elastoplastic simulation,Nearest-neighbor query,deformation embedding,point-based approach
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