Constraint-based simulation of adhesive contact

Symposium on Computer Animation(2010)

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摘要
Dynamics with contact are often formulated as a constrained optimization problem. This approach allows handling in an integrated manner both non-penetration and frictional constraints. Following developments in the computational mechanics field, we have designed an algorithm for adding the simulation of adhesive contact constraints in the context of state-of-the-art constraint-based contact solvers. We show that implicit adhesion constraints can be handled with minor changes to existing solvers, and we demonstrate our algorithm on a diverse range of objects, including mass-spring cloth, volumetric finite-element models, and rigid bodies.
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关键词
constraint-based simulation,integrated manner,implicit adhesion constraint,adhesive contact constraint,state-of-the-art constraint-based contact solvers,optimization problem,diverse range,computational mechanics field,minor change,frictional constraint,mass-spring cloth,computational mechanics,rigid body,finite element model
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