Affective Interaction Design and Narrative Presentation
AAAI Fall Symposium: Intelligent Narrative Technologies(2007)
摘要
In this paper we describe a prototype for an interactive multimedia story project called Scarlet Skellern and the Absent Urchins. In Scarlet Skellern we explore how user interaction can modify non-plot-centric presentational elements of a story. We implement a simple user model for gauging interactor affect which drives elements of the narrative environment which we use to establish story mood.
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