Screen-space curvature for production-quality rendering and compositing.

SIGGRAPH '13: Special Interest Group on Computer Graphics and Interactive Techniques Conference Anaheim California July, 2013(2013)

引用 6|浏览40
暂无评分
摘要
Surface curvature is a measure commonly employed in Computer Graphics for a vast range of applications: for modeling purposes of course, but also to drive texture generation, or to produce exaggerated or stylized shading results (see Figure 1).
更多
查看译文
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要