Cirowds Of Moving Objects: Navigation Planning And Simulation

SIGGRAPH '08: Special Interest Group on Computer Graphics and Interactive Techniques Conference Los Angeles California August, 2008(2007)

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摘要
This paper presents a solution to interactive navigation planning and real-time simulation of a very large number of entities moving in a virtual environment. From the environment geometry analysis, we deduce a structure called navigation graph, which is the base to our method. After the description of this structure, we introduce a set of algorithms dedicated to answer navigation queries with a set of various solution paths and to execute the planned navigation in an efficient manner. We equally demonstrate method performance and robustness over several examples.
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关键词
graph theory,multi-robot systems,navigation,path planning,environment geometry analysis,interactive navigation planning,moving objects,navigation graph,path planning,virtual environment,
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