Esqueletos de Objetos Volumétricos

msra

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摘要
Skeletons of graphical objects are powerful tools that represent the object in a simple and efficient way. Volumetric objects are represented by a large quantity of information. Skeleton extraction, among other applications, can be used to calculate a compact representation of volumetric objects. This work presents a general framework of the main techniques used to compute skeletons of volumetric data. We will discuss the main problems and the different solution approaches.
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关键词
contours.,distance functions voxel- coding,volumetric data,thinning,medial axis,. skeleton
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