Data—Dependent Surface Simplification

Karin Frank,Ulrich Lang

Visualization in Scientific Computing(1998)

引用 6|浏览6
暂无评分
摘要
In Scientific Visualization, surfaces have often attached data, e. g. cutting surfaces or isosurfaces in numerical simulations with multiple data components. These surfaces can be e. g. the output of a marching cubes algorithm which produces a large number of very small triangles. Existing triangle decimation algorithms use purely geometric criteria to simplify over sampled surfaces. This approach can lead to coarse representations of the surface in areas with high data gradients, thus loosing important information.
更多
查看译文
关键词
Priority Queue,Boundary Vertex,Geometric Criterion,Small Triangle,Boundary Polygon
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要