Emo20q Questioner Agent

ACII'11: Proceedings of the 4th international conference on Affective computing and intelligent interaction - Volume Part II(2011)

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摘要
In this demonstration, we present an implementation of an emotion twenty questions (EMO20Q) questioner agent. The ubiquitous twenty questions game is a suitable format to study how people describe emotions and designing a computer agent to learn and reason about abstract emotion concepts can provide further theoretical insights. While natural language poses many challenges for the computer in human-computer interaction, the accessibility of natural language has made it possible to acquire data of many players reasoning about emotions in human-human games. These data are used to automate a computer questioner agent that asks the user questions and, based on that user's answers, attempts to guess the emotion that the user has in mind.
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关键词
dialog agents,emotions
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