Geometric Based Structure Propagation and Texture Matching for 3D Texture Completion

Virtual Reality and Visualization(2013)

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摘要
This paper proposes a novel method to complete the missing appearance of mesh surfaces through structure propagation and texture matching. In advance, the appearance on surfaces is divided into structure and texture components. First, the missing structures are predicted through structure propagation. The structure propagation is guided by surfaces geometric features by using 3D tensor voting and crest line detection. Then, with the guidance of predicted structures, the optimal local sample patches are matched to in paint the missing texture. Finally, the completed result is obtained by mapping the optimal patches to the missing texture regions on surface. We acquire convincing completion results as shown in the experiments and comparisons.
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关键词
image matching,3d tensor voting,tensor voting,texture component,geometric based structure propagation,crest line detection,texture matching,structure propagation,optimal local sample patch,optimal local sample patches,mesh surfaces,texture completion,texture components,structure components,completion results,solid modelling,surfaces geometric feature,image texture,3d texture completion,geometry,optimal patch,missing texture region,missing texture,missing appearance,missing structure
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