Large Terrain Modeling and Visualization for Planets

Space Mission Challenges for Information Technology(2011)

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摘要
Physics-based simulations are actively used in the design, testing, and operations phases of surface and near-surface planetary space missions. One of the challenges in real-time simulations is the ability to handle large multi-resolution terrain data sets within models as well as for visualization. In this paper, we describe special techniques that we have developed for visualization, paging, and data storage for dealing with these large data sets. The visualization technique uses a real-time GPU-based continuous level-of-detail technique that delivers multiple frames a second performance even for planetary scale terrain model sizes.
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关键词
large terrain modeling,large data set,planetary scale terrain model,real-time simulation,physics-based simulation,visualization technique,near-surface planetary space mission,large multi-resolution terrain data,data storage,special technique,real-time gpu-based continuous level-of-detail,data visualisation,planetary geology,scale models,simulation,data acquisition,data reduction,level of detail,scientific visualization,data visualization,data models,coprocessors,space missions,digital elevation models,data model,real time,terrain,planets
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