Serious games in social intervention: designing technologies to promote safe and healthy behaviors

CHItaly '11: Proceedings of the 9th ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction: Facing Complexity(2011)

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摘要
In this paper, we outline a specific application domain for serious games, i.e. the social intervention for the promotion of safe and healthy behavior in the nightlife. The potential of serious games in this domain are synthesized and a set of design guidelines, derived from interviewing stakeholders and operators, is provided.
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关键词
serious game,healthy behavior,design guideline,social intervention,specific application domain,persuasive technology,prevention
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