A 3D Game Tool for Mobile Networks Planning

Saint Maarten(2010)

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摘要
In this work, we show the concept of serious game applied to a 3D game for mobile planning. We combine the use of a traditional planning tool with a 3D game engine, representing propagation models as "avatars". The tool allows to execute an initial planning and also to "play" a game according to "missions" like perform a planning with a coverage objective.
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关键词
Internet,computer aided instruction,computer games,mobile computing,telecommunication network planning,3D game engine,3D game tool,Internet,avatars,blended learning,computer games,coverage objective,mobile networks planning,mobile radio planning teaching,3Dgame,blearning,radio planning,serious games
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