Hardware-assisted view-dependent map simplification

SCG '01: Proceedings of the seventeenth annual symposium on Computational geometry(2001)

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摘要
In this paper, we present an algorithm and a system to perform dynamic view dependent simplification of large geographical maps through a novel use of graphics hardware. Given a map as a collection of non-intersecting chains and a tolerance parameter for each chain, we produce a simplified map that resembles the original map, satisfying the condition that the distance between each point on the simplified chain and the original chain is within the given tolerance parameter, and that no two chains intersect. We also present an interactive map visualization system which uses frame-to-frame coherence to perform dynamic view-dependent simplification. Our initial results indicate that we get a 3-4 fold increase in the frame rates using our simplification algorithm on maps with 1.5-2 million vertices on an SGI Onyx workstation.
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关键词
crossing number,graphics hardware,visual system,satisfiability
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