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Dr. Magda El Zarki received the B.E.E. from Cairo University, Egypt in 1979 and M.S. and Ph.D. degrees in electrical engineering from Columbia University, New York in 1981 and 1987, respectively. She is currently a professor in the Department of Computer Science at the University of California (UC), Irvine, where she is involved in various research activities related to telecommunication networks and networked computer games. She is director of the Computer Games and Virtual Worlds Center and heads the Computer Game Science Degree Program. Prior to joining UC Irvine, she was an associate professor in the Department of Electrical Engineering at the University of Pennsylvania, where she was also director of the Telecommunications Program. She was director of the Networked Systems Graduate Program at UC Irvine from 2005-2007. Dr. El Zarki is an editor for several journals in the telecommunications field and is actively involved in many international conferences. She was on the board of governors for the Institute of Electrical and Electronics Engineers (IEEE) Communications Society and was vice chair of the IEEE Tech Committee for Computer Communications. She is co-author of the textbook, Mastering Networks – An Internet Lab Manual (Addison-Wesley 2004).
With the advent of online gaming and the tremendous success of this new application area, Dr. El Zarki’s research thrust has shifted to studying the networking requirements of online game technologies, in particular Massively Multiuser Virtual Environments (MMVEs). With the anticipated growth in this application area, more and more stress is being placed on the underlying transport system to provide the kind of quality of experience (QoE) that these applications and their users expect. The quality of an end user’s experience is the true litmus test of a proper online game deployment. Dr. El Zarki’s Fulbright research project, “Networked Games and Virtual Worlds” will further explore how understanding both the application and network facilities for QoE can ensure the highest quality user experience.
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MMSys '18: 9th ACM Multimedia Systems Conference
Amsterdam
Netherlands
June, 2018pp.28-33, (2018)
MMVE '14: Proceedings of International Workshop on Massively Multiuser Virtual Environmentspp.1-2, (2014)
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